But it's the end of the day now. One of cruel reality's agents, the time of night and rest, intrudes on your home. It extracts its tax on your day off, a simple price of the treaty once made with death: eight hours of your day's territory. The others will be asleep soon. First RedGiant, then WhiteDwarf, then after long enough, Neutron. Before they begin to settle, you have to decide. Will you tell them your secret, and show them what's behind the bookcase?
If the Company finds out what you know, they'll send the heaviest, most brutal death squads in your most vulnerable, isolated moments. They'll leave your team grieving your loss, safely. If they find out all four of you know, they may well bomb you all into ash just to be sure, annihilating the crew you lead, the family you cherish. But you trust them. You know that if they know the truth, they'll move heaven and Earth to follow your hidden agenda, and make sure it's done. What's clear is this: keeping the secret protects them, but sharing it is a wager that could end in victory or death.
It's time to make one last decision, before you go back there with your prize and set it in place. If you don't tell them now, you probably never will. Will you protect them from the burden, or entrust it to them? Will you guard, or gamble?